Questão de Pedagogia — Temas Educacionais Pedagógicos — Unesc 2025
PedagogiaTemas Educacionais Pedagógicos
- Código
- qg635248
- Banca
- Unesc
- Órgão
- Prefeitura de Morro da Fumaça - SC
- Ano
- 2025
- Nível
- Superior
- Cargo
- Professor de Língua Inglesa
In the context of English language teaching, which of the following describes the pedagogical use of "gamification"?
- AAllowing students to play unrelated games as a reward after finishing a test.
- BProhibiting all forms of technology and digital media in the classroom to focus on traditional methods.
- CUsing only video games during class time, replacing all other curriculum activities.
- DUsing elements of game design (like points, badges, and leaderboards) in non-game contexts to increase student motivation and engagement.
- ERequiring students to write essays only about the history of video games.