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Questão de Pedagogia — Temas Educacionais Pedagógicos — Unesc 2025

PedagogiaTemas Educacionais Pedagógicos
Código
qg635248
Banca
Unesc
Órgão
Prefeitura de Morro da Fumaça - SC
Ano
2025
Nível
Superior
Cargo
Professor de Língua Inglesa
In the context of English language teaching, which of the following describes the pedagogical use of "gamification"?
  1. AAllowing students to play unrelated games as a reward after finishing a test.
  2. BProhibiting all forms of technology and digital media in the classroom to focus on traditional methods.
  3. CUsing only video games during class time, replacing all other curriculum activities.
  4. DUsing elements of game design (like points, badges, and leaderboards) in non-game contexts to increase student motivation and engagement.
  5. ERequiring students to write essays only about the history of video games.
Revelar gabarito e comentário

GabaritoD — Using elements of game design (like points, badges, and leaderboards) in non-game contexts to increase student motivation and engagement.

Link permanente: /questoes/qg635248